http://sqtwtf2gx2up4nu32cx3qthvgvn3s22vh33h4arrty5kolsiir4k5hqd.onion/~shadowm00n/adomgb/adomgb-0-15.html
For helmets, armor, girdles, shields, bracers, gauntlets, and boots: Increase DV by 1d3 if it is less than 6 more than the base value OR on a one-in-(3 + 2*abs(DV)) chance. Increase PV by 1d3 if it is less than 4 more than the base value OR on a one-in-(3 + 2*abs(PV)) chance, and DV was not increased.