http://hn.vernccvbvyi5qhfzyqengccj7lkove6bjot2xhh5kajhwvidqafczrad.onion/stories/33948769
Oh, also, pixels were often NOT square at the time. angry look at capcom dspillett 2y https: / / vgdensetsu.tumblr.com / post / 179656817318 / designing-2d... is an interesting article that covers this amongst quite a list of other things. Search down the article for the “The preview function” section which includes an image perfectly illustrating the point¹, showing how much better things designed with CRTs in mind look on CRTs, and discusses the way many designers worked: a high def...