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W }); // Arrow keys- cursors = this . input . keyboard . createCursorKeys (); // Center of the court using the paddle sprite. dotted_line = this . physics . add . group ({ key : ' paddle ' , repeat : 4 , setXY : { x : 395 , y : 0 , stepY : 150 } }); paddles = this . physics . add . group (); paddle_right = paddles . create ( 795 , 300 , ' paddle ' ); paddle_left = paddles . create ( 5 , 300 , ' paddle ' ); // Paddles must not move when hit by the ball. paddle_right . setImmovable ( true );...