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Between ( - 1000 , 1000 )); this . physics . add . collider ( ball , paddles , hitPaddle , null , this ); score_text_left = this . add . text ( 164 , 15 , ' 0 ' , { fontSize : ' 64px ' , fill : ' #ffffff ' }); score_text_right = this . add . text ( 164 + 400 , 15 , ' 0 ' , { fontSize : ' 64px ' , fill : ' #ffffff ' }); } function update () { // Reset ball when one of the two players reaches a goal. if ( ball . x < = 5 ) { postGoal (); score_right += 1 ; score_text_right . setText ( score_right ); } else if...